This post originally appeared on my personal blog, and has been ported over here with a few edits.
So I figured I would post an update that is part of the actual developer diary I had on the UE5 Gameplay Cameras, in case someone out there only followed that category of posts: I was part of the mass layoffs that saw Epic Games get rid of almost a quarter of their employees this week. I had only posted a small status update so far.
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